What if as a hotel seller you wouldn't need cooperation from a hotel or even a wholesaler to achieve a more sophisticated buyer experience? In a quest to provide OTAs and booking engines with upselling capabilities, this is what we at Gimmonix dubbed Virtual Merchandising.
Virtual merchandising is the deconstruction and reconstruction of the aggregate of your room offerings in a particular hotel to give consumers the ability to work their way up to their desired room offering, and/or expand on it after they book.
In the following example, a sophisticated business logic structure recognizes a room offering out of a set of attributes a customer picked. The user experience is personalized while the outcome still uses an existing bank of room offerings.
The idea is quite simple but requires a bit of technological prowess. Using superior, AI-driven room-mapping capabilities it is now possible to map, group and extract the attributes of millions of rooms in millions of hotels across several suppliers.
Customer centricity, the likes of which can be achieved with virtual merchandising, is a significant step towards what we at Gimmonix believe is the future of a consumer-centric approach in a rehabilitated travel industry. It is, we believe, a call for OTAs and other travel businesses to stop making their customers work so hard.
Marketers, business, and product professionals have long advocated for mapping user experiences and increasing touchpoint effectiveness along the user journey. Virtual merchandising may not supply the traditional experience of ABS as it is known in the airline industry from an operational standpoint. However, as a sales and marketing touchpoint enhancement strategy, it can very well achieve the same results.
Let's take a look at the various touch points we can optimize along the customer journey:
Much like in the airline industry, you can now present a 'basic' room offering that a user can expand on (see the following example that shows a 'basic' hotel room with selectable attributes).
The benefits are twofold:
In the following example, the virtual merchandising business logic has extracted the remaining attributes possible to be upsold from the bank of available offerings and designed an automated sales offering that contains additional available meal plans and room classes.
Superior mapping technology allows introducing a room-centric search approach; in other words, you can flip the search experience so that your end customers can pick and choose exactly what they're looking for (at the beginning of their journey) without going through searching and refiltering properties.
Put another way, after stating their wishes, consumers get right to the end product: hotel rooms matching the desired criteria, right off the bat, nested under their respective hotels as shown in the following figure.
This approach attains two important objectives:
Virtual merchandising represents a fundamental shift in how travel companies can approach hotel room sales:
By leveraging AI-driven room mapping technology, virtual merchandising enables travel companies to unlock new revenue opportunities while simultaneously improving the customer experience—a true win-win scenario in the competitive travel landscape.
To learn about Gimmonix's services – info@gimmonix.com


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